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# Standard Capabilities

## `arming`

Reflects and controls the (binary) arming state of a security device/entity. This usually applies to sensors, where disarmed is equivalent to bypassing the sensor (the sensor continues to update its state but may be ignored by security logic otherwise).

Attributes:
  `state` — (bool) true when armed, false otherwise.
Actions:
  `arm` — (no parameters) arms the entity.
  `disarm` — (no parameters) disarms the entity.
  `set` &mdash (`state`, bool) sets the arming state of the entity.

See also: `security_mode`.

## `battery_power`

Used when a device is battery-powered.

Attributes:
  `level` — (real, 0 to 1) current battery charge state.
  `since` — (int, timestamp) time of last update to `level`. Deprecated: As of 22256, metadata is the preferred way to access the last-modified time of an attribute.

Actions: none

## `battery_maintenance`

For battery-powered devices that can report battery health/maintenance state.

Attributes:
  `rechargeable` — (bool) true if battery is rechargable, false if not, null if unknown/not applicable.
  `replace` — (bool) true if the device is signalling that the battery is due for replacement (lifetime expired, etc.).
  `charging` — (bool) true if the battery is currently being charged; false if not charging; null if unknown/not applicable.

## `binary_sensor`

Used when the device implements the behavior of a binary sensor or has a binary property or state. This is a root capability for many other capabilities, such as `motion_sensor` and `door_sensor`.

Attributes:
  `state` — (boolean) current value. The true state typically indicates detection, tripped/in alarm/not secure, etc.

Actions: none

## `button`

Used when the device implements the behavior of a pressable button.

Attributes:

  `state` — (string) last button state: `single` (pressed once), `double` (double-press), `triple` (triple-press), `4` (four-press), `5` (five-press), `hold`, `release`, `long`, `unknown`. Not all Controller instances will (or are required to) implement all values; this is dependent on the capabilities of the underlying hub and the device itself.

  `since` — (int, timestamp) the time of the last button press. This is to help distinguish successive presses of the same button (i.e. in a condition checking to see if a button is pressed, you should AND two conditions: `since` changes and `state` equals whatever state you are testing for). Deprecated: As of 22256, metadata is the preferred way to access the last-modified time of an attribute.

## `color_temperature`

Used when the device supports color temperature.

Attributes:
  `value` — (ui4, 1600 to 9000) current color temperature in degrees Kelvin.
Actions:
  `set` — (`value`, ui4, 1600 to 9000) set the color temperature target in degrees Kelvin.

## `cover`

Used for window coverings, shades, etc.

Attributes:
  `state` — (boolean) true when cover is open, false when cover is closed.
Actions:
  `open` — (no parameters) open the cover (fully).
  `close` — (no parameters) close the cover (fully).
  `stop` — (no parameters) stop the cover (i.e. stop the current open or close operation regardless of current position).

See also: position

## `co_detector`

Used for devices that can detect carbon monoxide (CO). This capability is an alias for `binary_sensor`.

## `dimming`

Represents dimming ability of a device.

Attributes:

  `level` — (real, 0.0 to 1.0), the current dimming level of the device.

  `step` — (real, 0.0 to 1.0), step value for up/down actions, as defined by the device or controller.

Actions:

  `set` — (`level`, real, 0.0 to 1.0) set the dimming level of the device.

  `up` — increases the brightness level of the device by the `step` attribute value.

  `down` — decreases the brightness level of the device by the `step` attribute value.

## `door_sensor`

Used for door/contact sensor devices and devices that can sense open/close state. This capability is an alias for `binary_sensor`.

See also: `window_sensor`

## `ev_charger`

Attributes:
  `state` — (string) `not connected`, `initializing`, `self-test`, `ready`, `charging`, `limited charging`, `suspended`, `fault`
  `mode` — (int) defined by charger
  `operating_state` — (string) `charge`, `standby`
  `schedule` — (string) `normal`, `solar`, `night`
  `error` — (string) an error message reported by the charger (if available)
  `duration` — (int, milliseconds)
  `remaining` — (int, milliseconds)
Actions:
  `set_current` — (`limit`, real > 0.0) set current limit for charging
  `set_operating_mode` — (`mode`, string `charge` or `standby`) set operating mode
  `set_schedule` — (`schedule`, string `normal`, `solar`, `night`) set schedule

## `hs_color`

Used where the device supports the hue-saturation color model.

Attributes:
  `hue` — (int, 0 to 360) hue in degrees, where 0=pure red, 120=pure green, 240=pure blue.
  `saturation` — (real, 0 to 1) saturation level.
Actions:
  `set_hs` — (`hue`, int, 0 to 360; `saturation`, real, 0 to 1) set the hue and saturation.
  `set_hue` — (`hue`, int, 0 to 360) set the hue only.
  `set_saturation` — (`level`, real, 0 to 1) set the saturation only.

## `humidity_sensor`

Used when the device can report humidity level. This capability is an alias for `value_sensor`.

## `irrigation_zone`

Models an irrigation (watering) zone. This is a specialized version of `valve` that is more specific and preferable in irrigation applications.

Attributes:
  `state` — (string) `running` or `stopped` (or null if unknown).
  `duration` — (uint) duration, in seconds, of the normal programmed watering time for this zone (if available, null otherwise).
  `remaining` — (uint) remaining time, in seconds, of watering if the zone is running. Zero otherwise, or null if this is unavailable.
  `last_run` — (ui8) Timestamp of last run, or null if not available/never has run.
  `next_run` — (ui8) Timestamp of next run, or null if not available/will not run.
  `enabled` — (bool) Enabled state of zone on irrigation controller (or null if not available).
Actions:
  `enable` — Enable the zone on the irrigation controller (i.e. make it available to be scheduled and run per the controller's rules/scheduling).
  `disable` — Disable the zone (prevent it from running).
  `run` — Start a watering cycle now.
  `stop` — Stop the running watering cycle now.
  `set` — set the zone to `running` or `stopped` (via `state` argument); if `running`, the optional `duration` argument may be given (ui8 >= 0) to specify the duration of the watering cycle. A `duration` of 0 would be presumed to be a synonym for `stopped` (water for 0 seconds, i.e. terminate watering).

## `light_effect`

Some lights, particularly "smart" bulbs, have built-in effects that can be enabled.

Attributes:
  `current` — (string) the current light effect running, or null if none.
  `speed` — (real, 0.0-1.0) the speed of the effect from 0-100%, however the device defines that (null if not applicable to the device).
  `duration` — (real, >0, seconds) the duration of the effect cycle, in seconds (null if not applicable to the device).
Actions:
  `start` — (`effect` string, `speed` optional 0.0-1.0, `duration` optional >0.0 seconds) turn on the specified effect; if `speed` or `duration` are supplied, apply them to the new effect if the device is capable.
  `stop` — stop the current effect.
  `set_speed` — (`speed` 0.0-1.0) set the speed of the currently running effect (if the device is capable).
  `set_duration` — (`duration` >0.0 seconds) set the duration of an effect cycle (if the device is capable).

## `location`

Describes a geographic location. This capability has attributes only, no actions.

Attributes:
  `latitude,longitude` — (real) the latitude and longitude of the location, in degrees. Negative latitudes are south of the Equator; negative longitudes are west of the Prime Meridian.
  `elevation` — (real) the elevation of the location (optional). Units are always meters above mean sea level.

## `lock`

Used for lock devices and devices that have locks.

Attributes:
  `state` — (boolean) state of the lock; true is locked (secure), false is unlocked.
Actions:
  `lock` — (no parameters) lock the lock
  `unlock` — (no parameters) unlock the lock
  `set` — (`state`, boolean) lock or unlock the lock as determinated by the value of the `state` parameter (true is lock/secure, false is unlock).

## `motion_sensor`

Used for motion sensor devices and devices that can sense motion. This capability is an alias for `binary_sensor`.

## `passage`

Used for passages and portals that can be opened or closed. It was originally created to represent garage doors and motorized gates, but can be used for any similar passage that includes opened/closed state detection (like `door_sensor`) and the ability to remotely control it (actions).

Attributes:
  `state` — (boolean) state of the passage; true is open; false is closed.
Actions:
  `open` — (no parameters) open the passage.
  `close` — (no parameters) close the passage.
  `set` — (`state`, boolean) open (`state`=true) or close (`state`=false) the passage.

## `position`

Used for devices that can be positioned within a defined (linear) range. This is often associated with positionable window coverings/shades.

Attributes:
  `value` — (real, 0 to 1) the current position of the device.
Actions:
  `increase` — (`amount`, real, 0 to 1) increase the position of the device by the given amount.
  `decrease` — (`amount`, real, 0 to 1) decrease the position of the device by the given amount.
  `relative` — (`amount`, real, -1 to 1) move the device by the given amount, where `amount` < 0 decreases its position, and > 0 increases it.
  `set` — (`value`, real, 0 to 1) set the device position to the absolute position in `value`.

See also: cover

## `power_switch`

Represents a binary switch.

Attributes:
  `state` — (boolean) on/off state of the switch
Actions:
  `on` — (no parameters) turn the switch on.
  `off` — (no parameters) turn the switch off.
  `set` — (`state`, boolean) sets the switch state to the (boolean) value of the `state` parameter given.

## `reactor_system`

This capability is used on the Reactor System (`reactor_system>system`) entity to present state data for itself and the host system.

Attributes:
  `system_memory_size` — (ui8) the physical size (bytes) of the host system's installed RAM.
  `system_memory_free` — (ui8) the amount of host RAM available (bytes).
  `reactor_memory_used` — (ui8) the amount of RAM being used by the Reactor process.
  `system_load` — (array) contains the system's 1 minute, 5 minute, and 15 minute load averages (*nix hosts only).
  `system_uptime` — (real) host system uptime in seconds.
  `reactor_uptime` — (real) Reactor uptime in seconds.
  `alert_count` — (int) the number of active Reactor alerts currently.
  `alert_last` — (ui8, timestamp) the time (Epoch milliseconds) of the most recent alert posted.
  `alert_severity` — (int) the level of the most severe active alert (0=error, 1=warning, 2=notice).
  `alerts` — (array) an array of all alerts currently active.
Actions:
  `clear_alert` — (`id`, ui8) clear the alert indicated by the `id` parameter.
  `clear_alerts` — (no parameters) clears all active alerts.

See also: `suninfo`; SystemController

## `rgb_color`

Used for devices that implement the RGB color model.

Attributes:
  `red` — (ui1, 0 to 255) red level
  `green` — (ui1, 0 to 255) green level
  `blue` — (ui1, 0 to 255) blue level
Actions:
  `set` — (`value`, ui8, 0x000000 to 0xffffff) set the RGB levels using a single 64-bit integer; typically, the value is represented as a hexadecimal number of the form 0xrrggbb.
  `set_rgb` — (`red`, `green`, `blue`, all ui1, 0 to 255) set RGB levels in three parameters, one for each color component.

## `script`

Used for entities that represent scripts, scenes, and similar "runnable" objects on a hub.

Attributes:
  `runnable` — (boolean) true if the object can be run at the moment.
Actions:
  `run` — (no parameters) run the object

## `smoke_detector`

Used for devices that can detect smoke. This capability is an alias for `binary_sensor`.

## `string_sensor`

Used for sensors that report a string value.

Attributes:
  `value` — (string) the current value.

Actions: none

## `suninfo`

This capability is used on the Reactor System (`reactor_system>sun`) entity to present the system sun calculation data.

Attributes:
  `sunrise` — (int, timestamp) time (Epoch milliseconds) of sunrise today.
  `sunset` — (int, timestamp) time (Epoch milliseconds) of sunset today.
  `civil_dawn` — (int, timestamp) time (Epoch milliseconds) of civil dawn today.
  `civil_dusk` — (int, timestamp) time (Epoch milliseconds) of civil dusk today.
  `nautical_dawn` — (int, timestamp) time (Epoch milliseconds) of nautical dawn today.
  `nautical_dusk` — (int, timestamp) time (Epoch milliseconds) of nautical dusk today.
  `astronomical_dawn` — (int, timestamp) time (Epoch milliseconds) of astronomical dawn today.
  `astronomical_dusk` — (int, timestamp) time (Epoch milliseconds) of astronomical dusk today.
  `day_length` — (real) length of current day (sunrise to sunset) in hours.
  `transit` — (int, timestamp) time (Epoch milliseconds) of solar noon, the point at which the sun reaches its highest position in the sky today.
  `elevation` — (real) elevation angle (degrees, 0 to 90) of the sun relative to the horizon.
  `azimuth` — (real) azimuth angle (degrees from true North) of the sun relative to the configured system location.
  `sun_angle` — deprecated; will be removed from a future release; replaced by `elevation`.

Actions: none

See also: `sys_system`

## `sys_system`

Each controller instance manages a single system entity that implements this capability to maintain state for and perform actions on itself.

Attributes:
  `state` — (boolean) up/down state of the controller; when false, the controller is not able to communicate with the configured hub.
Actions:
  `restart` — (no parameters) restart the (Reactor) controller. This does not restart the connect hub (i.e. it's not a remote reboot); hubs that support this implement an action in their `x_hubtype_sys` extension capability.
  `set_log_level` — (`level`, int 0-9) set the log level for the instance at runtime. This can be handy for troubleshooting particular actions — set the log level high, perform the action, then return it to default (4 unless otherwise set in `logging.yaml`).
  `purge_dead_entites` — (`age`, int >= 0) purge entities that have been marked deleted/missing for more than `age` seconds.
  `delete_entity` — (`entity_id`, string) delete entity having the given `entity_id` (just the entity's ID, not a canoncal ID).
  `rename_entity` — (`entity_id`, string; `new_name`, string) rename the given entity. Changes only the entity's local name (in Reactor); the name retained at the hub/source is not modified.

## `temperature_sensor`

Used when the device can report temperature (ambient or other). This capability is an alias for `value_sensor`.

## `toggle`

Toggles the state of the device. This is usually associated with the `power_switch` capability, but applies to many others (e.g. `lock`, `valve`, `muting`, `passage`, `cover`, `arming`). It may be applied by any device/entity or capability at the discretion of the controller implementation.

Attributes: none

Actions:

  `toggle` — (no parameters) toggles the device state.

See also: power_switch

## `vacuum`

Models common attributes and behavior of a "bot vac".

Attributes:
  `status` — (string) status string as given by the device/API.
  `position` — DEPRECATED -- extend/use the `location` capability instead.
  `bin_loaded` — (bool) true if the bin is on the vacuum, false if removed, null if unknown.
  `bin_full` — (bool) true if the bin is full, false if not, null if unknown.
  `online` — (bool) true if the vacuum's network connection is up, false if down/no connection, or null if unknown/not applicable.
  `filter_alarm` — (bool) true if filter needs to be changed, false if OK, null if unknown/not applicable.
Actions:
  `start` — start vacuuming.
  `stop` — stop vacuuming (implies return to home/base while vacuuming if capable).
  `pause` — pause vacuuming (stop wherever, later `start` would resume from that location).
  `home` — return home immediately (if vacuum is capable of returning home without vacuuming, do that; otherwise, this could be a synonym for `stop`).
  `locate` — cause the vacuum to make sounds to help establish its location.

Since most bot-vacs are battery powered, entities using this capability will usually need to extend `battery_power`, and possibly `battery_maintenance`, as well.

## `value_sensor`

Used for sensors where the data is numeric. This capability serves as a basis for many other more-specifically-named capabilities, like `temperature_sensor` and `humidity_sensor`.

Attributes:
  `value` — (number) current sensor value.
  `units` — (string) units of value.

Actions: none

## `valve`

Used for water valves, this is a purpose-appropriate version of `power_switch` for valve control. For irrigation valves, the even-more-specific `irrigation_zone` may preferable.

Attributes:
  `state` — (string) `open` or `closed` (or null if unknown).
Actions:
  `open` — open the valve (allow flow).
  `close` — close the value (restrict flow).
  `set` — set the valve (via argument `state`) to `open` or `closed`.

The states `open` and `closed` are meant to reflect the fully-open and -closed positions, respectively. If the valve can be positioned between, extend the `position` capability to the entity.

## `wifi_status`

For WiFi-connected devices for which information is available, this capability exposes some aspects of the WiFi connection.

Attributes:
  `ssid` — (string) the SSID of the connected WiFi network;
  `rssi` — (real) the RSSI (Received Signal Strength Indication) from the device;
  `station_ip` — (string) the assigned IP address reported by the device.

## `window_sensor`

Used for window/contact sensor devices and devices that can sense open/close state. This capability is an alias for `binary_sensor`.

See also: `door_sensor`

## Other

      step_level:
        actions:
          low: {}
          medium: {}
          high: {}
          up: {}
          down: {}
          set:
            attributes:
              value:
                type: real
                min: 0
                max: 1
      keypad:
        attributes:
          last_code:
            type: string
          last_function:
            type: string
            values:
              - 'lock'
              - 'unlock'
              - 'arm'
              - 'disarm'
              - 'away'
              - 'stay'
              - 'instant'
              - 'panic'
              - 'fire'
              - 'medical'
        actions:
          set_code:
            arguments:
              slot:
                type: int
                sort: 1
              code:
                type: string
                sort: 2
              name:
                type: string
                sort: 3
          delete_code:
            arguments:
              slot:
                type: int
      security_mode:
        attributes:
          mode:
            type: string
            values: [disarmed, away, stay, instant, max]
          ready:
            type: boolean
        actions:
          set_mode:
            arguments:
              mode:
                type: string
                sort: 1
                values: [disarmed, away, stay, instant, max]
              code:
                type: string
                sort: 2
                password: true
      security_zone:
        attributes:
          state:
            type: string
            values: [normal, faulted, bypassed]
        actions:
          bypass:
            arguments:
              code:
                type: string
                sort: 1
                password: true
          reset:
            arguments: {}
      av_transport:
        attributes:
          state:
            type: string
            values:
              - STOPPED
              - PAUSED
              - PLAYING
              - TRANSITIONING
              - WAITING
          current_track:
            type: int
          current_title:
            type: string
          current_artist:
            type: string
          current_album:
            type: string
          album_art:
            type: string
        actions:
          stop: {}
          pause: {}
          play: {}
          fast_forward: {}
          rewind: {}
      media_navigation:
        attributes: {}
        actions:
          next_track: {}
          previous_track: {}
          next_chapter: {}
          previous_chapter: {}
          next_media: {}
          previous_media: {}
      av_repeat:
        attributes:
          shuffle:
            type: bool
            values:
              'true': 'on'
              'false': 'off'
          repeat_mode:
            type: string
            values:
              'off': 'Off'
              one: One
              all: All
              other: Other
        actions:
          set_shuffle:
            arguments:
              state:
                type: bool
                values:
                  'true': 'on'
                  'false': 'off'
          shuffle_on: {}
          shuffle_off: {}
          set_repeat:
            arguments:
              mode:
                type: string
                values:
                  - 'off'
                  - one
                  - all
          repeat_off: {}
          repeat_one: {}
          repeat_all: {}
      volume:
        attributes:
          level:
            type: real
            min: 0
            max: 1
        actions:
          increase:
            arguments:
              amount:
                type: real
                min: 0
                max: 1
                default: 0.1
          decrease:
            arguments:
              amount:
                type: real
                min: 0
                max: 1
                default: 0.1
          relative:
            arguments:
              amount:
                type: real
                min: -1
                max: 1
                default: 0
          set:
            arguments:
              value:
                type: real
                min: 0
                max: 1
          set_db:
            arguments:
              db:
                type: real
                min: -120
                max: 180
      muting:
        attributes:
          state:
            type: bool
            values:
              'true': mute on
              'false': mute off
        actions:
          mute: {}
          unmute: {}
          toggle: {}
          set:
            arguments:
              muting:
                type: bool
                values:
                  'true': mute on
                  'false': mute off
      media_source:
        attributes:
          selected:
            type: string
            values:
              - tv
              - dvd
              - bd
              - hdmi1
              - hdmi2
              - hdmi3
              - hdmi4
              - fm
              - am
              - component
              - av1
              - av2
              - dp
              - dvi
              - vga
              - pc
              - usb
              - bluetooth
        actions:
          previous: {}
          next: {}
          set:
            arguments:
              input:
                type: string
          hdmi1: {}
          hdmi2: {}
          hdmi3: {}
          hdmi4: {}
          dp: {}
          dvi: {}
          vga: {}
          pc: {}
      media_output:
        attributes:
          selected:
            type: string
            values:
              - tv
              - hdmi1
              - hdmi2
              - hdmi3
              - hdmi4
              - component
              - av1
              - av2
              - dp
              - dvi
              - vga
              - pc
              - stream
        actions:
          previous: {}
          next: {}
          set:
            arguments:
              output:
                type: string
          tv: {}
          hdmi1: {}
          hdmi2: {}
          hdmi3: {}
          hdmi4: {}
          component: {}
          av1: {}
          av2: {}
          dp: {}
          dvi: {}
          vga: {}
          pc: {}
          stream: {}
      tuner:
        attributes:
          channel:
            type: string
        actions:
          up: {}
          down: {}
          set:
            arguments:
              channel:
                type: string
      tilt_sensor:
        alias: binary_sensor
      co2_detector:
        alias: binary_sensor
      gas_detector:
        alias: binary_sensor
      leak_detector:
        alias: binary_sensor
      heat_detector:
        alias: binary_sensor
      glass_break_detector:
        alias: binary_sensor
      presence_sensor:
        alias: binary_sensor
      tamper:
        attributes:
          state:
            type: bool
      humidity_sensor:
        alias: value_sensor
      light_sensor:
        alias: value_sensor
      uv_sensor:
        alias: value_sensor
      voltage_sensor:
        alias: value_sensor
      current_sensor:
        alias: value_sensor
      power_sensor:
        alias: value_sensor
      energy_sensor:
        alias: value_sensor
      power_factor_sensor:
        alias: value_sensor
      air_quality_sensor:
        alias: value_sensor
      hvac_control:
        attributes:
          mode:
            type: string
            values:
              - 'off'
              - 'on'
              - heat
              - cool
              - auto
              - vent
              - dry
              - emergency
              - secondary
          state:
            type: string
            values:
              - 'off'
              - idle
              - heating
              - cooling
              - dehumidifying
              - humidifying
              - recirculating
              - delayed
        actions:
          set_mode:
            arguments:
              mode:
                type: string
                values:
                  - 'off'
                  - 'on'
                  - heat
                  - cool
                  - auto
                  - vent
                  - dry
      hvac_heating_unit:
        attributes:
          state:
            type: bool
          setpoint:
            type: real
          units:
            type: string
        actions:
          set_setpoint:
            arguments:
              setpoint:
                type: real
      hvac_cooling_unit:
        attributes:
          state:
            type: bool
          setpoint:
            type: real
          units:
            type: string
        actions:
          set_setpoint:
            arguments:
              setpoint:
                type: real
      hvac_blower_unit:
        attributes:
          state:
            type: bool
          mode:
            type: string
            values:
              - 'off'
              - auto
              - continuous
              - periodic
              - low
              - medium
              - high
          filter_change:
            type: bool
        actions:
          set_mode:
            arguments:
              mode:
                type: string
                values:
                  - 'off'
                  - auto
                  - continuous
                  - periodic
                  - low
                  - medium
                  - high
      hvac_blower_swing:
        attributes:
          mode:
            type: string
            values:
              - 'off'
              - vertical
              - horizontal
              - both
        actions:
          set_mode:
            arguments:
              mode:
                type: string
                values:
                  - 'off'
                  - vertical
                  - horizontal
                  - both
      hvac_humidifier:
        attributes:
          state:
            type: bool
          mode:
            type: string
            values:
              - 'off'
              - 'on'
              - auto
          setpoint:
            type: real
            min: 0
            max: 1
        actions:
          set_mode:
            arguments:
              mode:
                type: string
                values:
                  - 'off'
                  - 'on'
                  - auto
      hvac_dehumidifier:
        attributes:
          state:
            type: bool
          mode:
            type: string
            values:
              - 'off'
              - 'on'
              - auto
          setpoint:
            type: real
            min: 0
            max: 1
        actions:
          set_mode:
            arguments:
              mode:
                type: string
                values:
                  - 'off'
                  - 'on'
                  - auto
      chime:
        attributes: {}
        actions:
          play:
            arguments:
              sound:
                type: string
              volume:
                type: real
                min: 0
                max: 1
              duration:
                type: real
                min: 0
          stop: {}
          sound: {}
      active:
        attributes:
          active:
            type: bool
      selector:
        attributes:
          value:
            type: string
        actions:
          select:
            arguments:
              value:
                type: string
      wx:
        description: Generic capability to house weather information
        attributes:
          location:
            type: string
          asoftime:
            type: int
          description:
            type: string
          condition_code:
            type: string
          icon:
            type: string
          temperature:
            type: real
          temperature_unit:
            type: string
            values:
              - raw
              - C
              - F
              - K
          feels_like:
            type: real
          humidity:
            type: real
            min: 0
            max: 100
          humidity_unit:
            type: string
            values:
              - "%"
          precipitation_24hr:
            type: real
          precipitation_1hr:
            type: real
          precipitation_other:
            type: real
          precipitation_unit:
            type: string
            values:
              - raw
              - mm
              - in
              - m
              - ft
          precipitation_type:
            type: string
            values:
              - rain
              - snow
              - ash
              - other
          wind_speed:
            type: real
          wind_gust:
            type: real
          wind_speed_unit:
            type: string
            values:
              - raw
              - m/s
              - km/h
              - mph
              - fps
          wind_conditions:
            type: string
            values:
              - calm
              - light air
              - light breeze
              - gentle breeze
              - moderate breeze
              - fresh breeze
              - strong breeze
              - high
              - gale
              - severe gale
              - whole gale
              - violent storm
              - hurricane
          wind_compass:
            type: real
            min: 0
            max: 360
          wind_direction:
            type: string
            values:
              - N
              - NNE
              - NE
              - ENE
              - E
              - ESE
              - SE
              - SSE
              - S
              - SSW
              - SW
              - WSW
              - W
              - WNW
              - NW
              - NNW
          pressure:
            type: real
          pressure_unit:
            type: string
            values:
              - raw
              - bar
              - hPa
              - inHg
              - mmHg
          cloud_cover:
            type: real
          ceiling:
            type: real
          ceiling_unit:
            type: string
            values:
              - raw
              - m
              - mi
              - km
              - ft
          visibility:
            type: real
          visibility_unit:
            type: string
            values:
              - raw
              - m
              - mi
              - km
              - ft
        actions: {}
      ir_remote:
        attributes: {}
        actions:
          learn:
            arguments:
              command:
                type: string
          delete:
            arguments:
              command:
                type: string
          send:
            arguments:
              command:
                type: string
          send_codes:
            arguments:
              codes:
                type: string
                bigtext: true
                uiclass: code
      rf_remote:
        attributes: {}
        actions:
          learn:
            arguments:
              command:
                type: string
          delete:
            arguments:
              command:
                type: string
          send:
            arguments:
              command:
                type: string
          send_codes:
            arguments:
              codes:
                type: string
                bigtext: true
                uiclass: code
          detect:
            arguments:
              command:
                type: string
      zwave_network:
        attributes:
          state:
            type: bool
        actions:
          send_data:
            arguments:
              node:
                type: ui1
                sort: 1
              data:
                type: string
                sort: 2
          start_include: {}
          stop_include: {}
          start_exclude: {}
          stop_exclude: {}
          start_heal: {}
          stop_heal: {}
          restart: {}
      zwave_device:
        attributes:
          failed:
            type: bool
          node_id:
            type: int
          capabilities:
            type: string
          manufacturer_info:
            type: string
          version_info:
            type: string
        actions:
          poll:
            deprecated: "zwave_device.refresh"  # 2021-09-16 poll deprecated; use refresh
          refresh: {}
          reconfigure: {}
          set_config:  # Command class 0x70 command 0x04 <parameter-number> <size> <data>
            arguments:
              parameter:
                type: ui1
                sort: 1
              size:
                type: ui1
                values: [1, 2, 4]
                sort: 2
              value:
                type: ui4
                sort: 3
              bitmask:
                type: ui4
                sort: 4
          reset_meters: {}  # Command class 0x32 command 0x05
          update_neighbors: {}  # Deprecated; use heal
          set_name: {}
          set_location: {}
          set_value: {}
          remove_failed: {}
          replace_failed: {}
          heal: {}
          interview: {}
      zwave_scene_controller:
        attributes:
          scene_activated:
            type: int
          key_attribute:
            type: ui8
          scene_deactivated:
            type: int
          central_scene:
            type: int
      sys_group:
        attributes:
          members:
            type: array
            default: []
          empty:
            type: bool
            default: true
        actions: {}
      printer3d:
        attributes:
          printing:
            type: bool
          paused:
            type: bool
          resuming:
            type: bool
          ready:
            type: bool
          operational:
            type: bool
          error:
            type: bool
          finishing:
            type: bool
          temperature_bed_actual:
            type: real
          temperature_bed_target:
            type: real
          temperature_hotend_actual:
            type: real
          temperature_hotend_target:
            type: real
          message:
            type: string
          sdcard_ready:
            type: bool

Updated: 2025-Apr-21